Alright sportsfans, I’m finally (and I do mean finally) happy to report back that we have finally managed to defeat Algalon. It’s been a long time coming and I really wish we had put more effort into this but it’s been extremely challenging to get people to put in the time to learn this fight and execute. We’ve had approximately 3 months worth of timers available to us however we’ve only put in 5 timers worth of time. With the arrival of TOC it seems ppl only care about getting new loot. For me, Algalon was a milestone that I had been craving for a long time. Loot will come and go and will be replaced soon enough, a title (Starcaller!) is something that will last forever.
While I normally don’t write up full out strategies on a fight and try and focus more on kitty aspects, I feel that Algalon does deserve a full writeup. Partially because the job of a kitty is pretty simplistic and there’s not too much to mention but also because the Algalon is all about execution and there are a lot of little things that help contribute to a successful kill.
Algalon the Observer
Algalon has the following abilities that affect your MT/OT.
- Quantum Strike – Inflicts 15,675 to 17,325 Physical damage.
- Phase Punch – Inflicts 8,788 to 10,212 an applies a stacking debuff on the target. When the debuff reaches 5 stacks the target is affected by Phase Punch which will shift the target to another plane for 10 seconds.
Algalon has the following abilities that affect your whole raid.
- Cosmic Smash – Inflicts 41,438 to 43,562 Fire damage to anyone under the area of impact, and less Fire damage to everyone, based on proximity.
- Big Bang – Inflicts 76,313 to 88,687 Physical damage to anyone not standing inside a Black Hole. Removes players from Black Holes.
- Ascend to Heavens – Inflicts 655,500 to 724,500 damage to all enemies. Cast 6 minutes after engaging him. Equivalent to Berserk.
Algalon has the following adds that join the fight:
- Collapsing Star – Summoned periodically during Phase 1. They lose 1% health each second and cast Black Hole Explosion as they die, which inflicts 16,088 to 16,912. Shadow damage to the entire raid. They leave Black Holes on the ground as they die.
Whoa! That’s a lot of information, lets try and translate this and simplify:
- Tanks will need to rotate tanking Algalon so that Phase Punch will not stack to 5, we rotated every 3 debuffs. If you miss and a tank is phased out -> you wipe!
- Cosmic Smash drops a big red void zone (a la Sarth) and everyone needs to move away. If you get hit by it at close proximity you’ll get launched into the air -> you die!
- Big Bang means everyone (minus 1 tank, explained later) gets into the phased plane to avoid massive damage. Don’t get into the void zone -> you die!
- Collapsing Star dies -> Black Hole Spawns -> Closed by Living Constellations
Ok, now we’ve gotten all the fight mechanics out of the way and tried to simplify them down as much as possible. Lets discuss how the fight works. Essentially the fight is broken down into 2 phases:
During this phase, 2 tanks are required to rotate on and off to keep the Phase Punch debuff from reaching 5 (we rotated every 3). The real dangers lies in the Cosmic Smash and Adds that spawn during the phase. Cosmic Smash will spawn in a random location (quite frequently in melee/tank range!) and it is imperative that all melee including the tank move out of range. Dealing with Collapsing Star and Living Constellations are also tricky. You need to kill Collapsing Star at an opportune time (explained below) and you also need to use Living Constellations to close the Black Holes that are created. However at the same time, you need to close them at the right pace so that you still have two portals open so that your raid can avoid Big Bang by entering the phased state.
If your raid is executing properly you should experience Big Bang twice throughout Phase 1, once every 90s. During each Big Bang, one of your tanks will have to stay in the normal plan and eat the Big Bang otherwise, Algalon will Ascend to Heavens due to the fact no melee are in range. Your tank will need some sort of damage reduction ability to survive through the Big Bang such as Shield Wall, Guardian Spirit etc
Once Algalon reaches 20% phase 2 will begin. At this point, Collapsing Star and Living Constellations will no longer spawn, but four Black Holes will spawn. Dark Matter will begin to come out of these Black Holes which will need to be offtanked. This essentially becomes a DPS race to burn down the remainig 20% while not getting overrun by Dark Matter that will continually spawn. In addition, Big Bang will still occur so it’s imperative that you bring him down fast to avoid having to transition through another Big Bang.
- Timing is everything in this fight, the execution of each individual element needs to be spot on to spread damage evenly and to avoid spikes of damage.
- Announce when tanks are taunting off each other, the amount of damage that Algalon does does not afford you the time to change targets late
- Do not kill a Collapsing Star if Cosmic Smash is incoming, spread the damage out or someone will get instagibbed
- Avoid killing a Collapsing Star if you are rotating tanks, switching tanks and suddenly getting hit with additional dmg can cause a tank death
- Healers should try and stand behind void zones so that if they pull healer aggro, they can kite it (especially resto druids who can move and heal)
- The OT that is not currently tanking Algalon should be on taunting duty to close Black Hole
- When Algalon begins his Big Bang cast, ALL healers should check to see if they have aggro on a Living Constellations, I don’t even know how many times a healer walked into a void zone first because they were close and closed it on half the group. If you have aggro, wait for others to enter first then use a aggro dump ability (Fade, Shadowmeld) so that you don’t close the portal on yourself.
- When you enter the phased plane, I would recommend that you run to the edge of the map and not into the middle of the map to avoid Dark Matter. The reason for this is because there is never a void zone right on the edge of the map whereas if you run into the middle there is a possibility that when you rejoin the normal plane you could have walked right into another void zone and get dumped straight back in.
- As always, blow your Berserk early, if you have aggro issues (and you have a pally) call for Hand of Salvation this should allow you to reuse Berserk again in Phase 2.
- Before Big Bang is being cast, take a look around you to see where is the closest Black Hole so that you have your route planned out
- Before Cosmic Smash is being cast, take alook around to find an exit route, don’t walk straight into a Black Hole by accident!
- Try the best of your ability to put up a fresh set of dots as Big Bang is being cast, so that while you’re phased out, they will continue to roll. If you can time this correctly by the time you leave the phased state and find Algalon your dots should just be falling off (in other words minimal dps loss).
- Innervate is a healers best friend, now that it’s been pushed down to a 3min CD, use it twice during the fight
- If you have multiple kitties, try and setup a brez order ahead of time so that you don’t need to communicate who should rez first.
Ever since 3.1 came out, this has been one of my goals to kill Algalon. It was extremely exciting and humourous at times. The attempt before our kill we had Algalon at 1% when he cast a 3rd Big Bang and for some reason everyone entered the phased state and we got instagibbed by Ascend to Heavens (/facepalm). My goal now is to try and get as many ppl experienced at the Algalon fight so that we can push towards Algalon25. From a 25 man perspective we are very close to getting Freya HM and after that we are only missing Firefighter to unlock Alg25. Celestial Defender is still available on our realm and I would really love that title 🙂
I really do hope this helps those who are out there working on this and if you do have any specific questions please feel free to drop me a question in the comments.
Pics to be uploaded shortly! Here’s one for now.