So through 2 weeks of raiding I’ve been able to put some practice into the 4.01 Kitty Play rotation and am in the process of writing up some thoughts on how its changed since 3.3.5. That post is coming shortly.
In the meantime I just wanted to mention that I’ve changed my Reforge/Gemming scheme once again based on some more test results and I’ve updated my previous 4.01 Kitty Primer posts to reflect this so that it provides up to date information. The scheme I’m using today is:
- Gem Hit in any blue slots/prismatic slots.
- Reforge your highest secondary stat (that is Crit or Haste) on all items into Mastery
- Gem Agility in any red slots, items with double yellow sockets, or if the socket bonus is below 4 Agility
- Gem Agility/Haste or Agility/Crit in all remaining yellow slots
I will say that I absolutely hate this template as it completely ignores game mechanics like Hit/Expertise which make for some misses/dodges at interesting times. It’s mostly likely the fact that Mastery’s value is so high at lv 80 and by the time we get to 85 I suspect that this will not be the case for very long. So I’ll go out on a limb and say this is probably a temporary “best template” until Cata. It tends to throw my ryhthm off quite a bit but, you can’t argue against the #’s.
Edit: Just noticed the 9 mangles, gotta love random other ppl pushing my mangle off and me just putting it back on mindlessly