First off, this is a straight up bitch post (skip if you don’t want to hear it). Today I just wanted to gripe about my issues with Guild Experience and the numerous flaws in the system. First off, Guild Experience is defined as the following in game:
“Guild experience can be earned by completing quests, earning guild achievements or killing bosses and winning rated battlegrounds with your guild.”
So that means, there are only 4 ways to earn guild experience:
- Completing Quests
- Guild Achievements
- Killing Bosses (Heroics or Raids)
- Rated Battlegrounds
Gripe #1: Questing/Heroics are not a long term source of Guild Experience
Questing and Heroics were good sources of guild experience early on when everyone is lvling, looking for gear and grinding reputation. However as we all know, the speed in which you can level and gear in Cataclysm does not lend to this being a viable long term source. Using my own guild as a source of comparison, everyone reached 85 within the first week, and at this point most people have no need for heroics, daily valor points are not even needed. Many people have already finished leveling alts as well which means that questing and heroics are now no longer activities that people wish to do at this point in the expansion.
Gripe #2: Quantity of guild XP from Raids
The amount of guild experience you gain from raiding (especially from 25m) is enormous compared to any other source. Naturally this is due to the quantity of people playing at the same time. The problem here though is that within 3-4 bosses (in 25m) you can reach your daily cap. If you take my guild as an example, we raid 2 days a week which means at best we spread 12 bosses across 2 days (lets assume 6 per day). That means that we easily cap on the days we raid and on days we don’t raid we are left trying to cap using other sources which take significantly longer.
Gripe #3: Rated Battlegrounds are the only PVP source of gxp
I understand that guild experience needs to be attainable by PVP and PVE means since many guilds are only focused on one of those aspects. My guild is definitely one of those as we are a PVE focused guild. So, with that being said I am completely fine with Rated Battlegrounds being a source of guild xp, however what about battlegrounds in general or arena? While we (Daybreak) do not participate in RBG, we do Arena quite a bit. Why do guild arena teams not generate guild experience? We dont have enough people in guild that are interested in PVP to generate rated battlegroups but we do have lots of people who arena whether it be to reach 1343 weekly cap or those who are pushing for 2.2k weapons or beyond.
Gripe #4: Why aren’t all activities in game a source of gxp
The whole point of guild experience is to participate and contribute to your guild. Only 4 sources are currently being counted and I’ve already mentioned my problem with arena not being included. But what about gathering or crafting? These are still things that contribute to the guild (we see the achievements where we need to accumulate ridiculous amounts of herbs, ore, leather etc) and they grant personal XP when leveling. Why aren’t these things included? If I need to gather mats to make flasks to raid which contribute to guild experience, why does the process of procuring mats for flasks (or cauldrons) not count?
In summary, at this point in the game it has become a hassle to try and cap guild xp everyday. This is a game and its supposed to be fun but it really is not fun when you are essentially forced to chain 3-5 heroics on off days just to make sure we can keep our guild level progressing.