Archive for the 'Cataclysm' Category

My Beef With Guild Experience

First off, this is a straight up bitch post (skip if you don’t want to hear it). Today I just wanted to gripe about my issues with Guild Experience and the numerous flaws in the system. First off, Guild Experience is defined as the following in game:

“Guild experience can be earned by completing quests, earning guild achievements or killing bosses and winning rated battlegrounds with your guild.”

So that means, there are only 4 ways to earn guild experience:

  1. Completing Quests
  2. Guild Achievements
  3. Killing Bosses (Heroics or Raids)
  4. Rated Battlegrounds

 

Gripe #1: Questing/Heroics are not a long term source of Guild Experience

Questing and Heroics were good sources of guild experience early on when everyone is lvling, looking for gear and grinding reputation. However as we all know, the speed in which you can level and gear in Cataclysm does not lend to this being a viable long term source. Using my own guild as a source of comparison, everyone reached 85 within the first week, and at this point most people have no need for heroics, daily valor points are not even needed. Many people have already finished leveling alts as well which means that questing and heroics are now no longer activities that people wish to do at this point in the expansion.

Gripe #2: Quantity of guild XP from Raids

The amount of guild experience you gain from raiding (especially from 25m) is enormous compared to any other source. Naturally this is due to the quantity of people playing at the same time. The problem here though is that within 3-4 bosses (in 25m) you can reach your daily cap. If you take my guild as an example, we raid 2 days a week which means at best we spread 12 bosses across 2 days (lets assume 6 per day). That means that we easily cap on the days we raid and on days we don’t raid we are left trying to cap using other sources which take significantly longer.

Gripe #3: Rated Battlegrounds are the only PVP source of gxp

I understand that guild experience needs to be attainable by PVP and PVE means since many guilds are only focused on one of those aspects. My guild is definitely one of those as we are a PVE focused guild. So, with that being said I am completely fine with Rated Battlegrounds being a source of guild xp, however what about battlegrounds in general or arena? While we (Daybreak) do not participate in RBG, we do Arena quite a bit. Why do guild arena teams not generate guild experience? We dont have enough people in guild that are interested in PVP to generate rated battlegroups but we do have lots of people who arena whether it be to reach 1343 weekly cap or those who are pushing for 2.2k weapons or beyond.

Gripe #4: Why aren’t all activities in game a source of gxp

The whole point of guild experience is to participate and contribute to your guild. Only 4 sources are currently being counted and I’ve already mentioned my problem with arena not being included. But what about gathering or crafting? These are still things that contribute to the guild (we see the achievements where we need to accumulate ridiculous amounts of herbs, ore, leather etc) and they grant personal XP when leveling. Why aren’t these things included? If I need to gather mats to make flasks to raid which contribute to guild experience, why does the process of procuring mats for flasks (or cauldrons) not count?

 

In summary, at this point in the game it has become a hassle to try and cap guild xp everyday. This is a game and its supposed to be fun but it really is not fun when you are essentially forced to chain 3-5 heroics on off days just to make sure we can keep our guild level progressing.

 

 

 

 

 

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Are you Prepared?

As I write this, we have approximately 10 hours to go till Cataclysm is finally here.

I’ve been spending a lot of time outside of WoW the past week or so prepping RL and in game for today and I think I’m finally ready to go.

It’s been one hell of a wait so I hope everyone is ready for the big push. For those who are planning to go hard and push to 85 ASAP I wish you all the best of luck.

Free XP!

 

See you all in Cataclysm!

Daybreak is Recruiting!

Dear Readers,

With Cataclysm just one weeks away, I am steering content away from kitty goodness for a brief moment to make a recruitment plug for my guild. Daybreak has been my home for nearly 5 years now and will continue to be so until the day that I stop playing WoW. It is by far one of the most compelling aspects of WoW that keep me engaged in this game due to the fact that the folks in this guild are fantastic people that I have played with for years and years. We continue to be a strong and healthy guild due to our like minded ideals on what we feel is success and enjoyment in WoW. We are not in any way shape or form in need of players but instead we are looking for like minded people that have like minded goals.

So, if you are in the market for a new home, I encourage you to read through the remainder of this post:

Daybreak is Recruiting!

Core Details

Realm: Auchindoun
Battlegroup: Retaliation
Data Center Location: New York
Time Zone: EST

History

Daybreak is an Alliance guild on Auchindoun-US PVP server of older mature players who have played since the release of Vanilla WoW in 2004. Majority of our core have been playing & raiding together since Molten Core and continue to because of our passion for WoW and the family we have become. Originally from Warsong-US, we moved in Aug 09 to Auchindoun-US where we have since maintained a reputation of being one of the premier guilds on the server. While we are primarily a 25 man raiding guild, we are more than just a guild that logs on for raid nights. We have a strong passion for achievements and on any given night will find folks working on some obscure achievement or farming old content for rare mounts & legendaries

About Daybreak

“It’s more important to play with friends & family, than it is to play for epics”

We are not a guild that prides ourselves on world firsts or server firsts. We pride ourselves in our ability to complete content in a shortened and light raid schedule which does result in many Server Firsts. We will never push beyond our raid schedules, nor will we jeopardize our guild health for epics or Server Firsts. A prime example of this is our decision to skip HLK and HHalion to ensure we went into Cataclysm with minimal attrition and a strong raiding core.

“We love Nerd Points, seriously.”

We are a guild that absolutely loves achievements. We do them while progressing through content and we go back and do them in our spare time as well. We probably as a guild spend more time doing achievement activities than raiding itself. With the imminent arrival of Cataclysm, we have completed 98% (264/269) of all WOTLK raid achievements, most of which have been done numerous times. With the onset of Guild Achievements in the upcoming expansion, rest assured that there will be heavy focus on this as well as personal achievements.

“Respect the guild and respect each other”

Respect each other by being part of the the guild not just a raid. Whether it be helping with achievements, lvling alts, doing old content or just socializing in guild chat. We are must more than just an avenue for purples. Respect the raid by always ensuring you are here when you can and if you can’t, respect the guild by posting and providing awareness that you are not available. We are an older guild and we understand that real life sometimes supersedes WoW and we have no issues with that, as long as we know ahead of time.

Daybreak Logistics

We run on a 3 day raid schedule which consists of Tues, Wed and Thurs from 7-12pm EST and we handle loot distribution through loot council.

Applying to Daybreak

If you’ve read through this and what you’ve read lines up with what you feel is enjoyment in WoW, then I encourage you to give us some consideration. Regardless of what class or spec you are, what experience you’ve previously had. We are looking for like minded individuals. Cataclysm is a restart for everyone and is the perfect opportunity to explore new avenues to enjoy WoW. If you’d like to hear more or have questions, feel free to jump onto Auchindoun and give me a shout. To start your application process, jump to our forums here: http://daybreakguild.guildzilla.com/recruitment.html

We Are Legendary, a shot of the various Legendaries within the Daybreak.

A shot of our Mimiron Head Army, an optional raid that was run weekly with the objective of obtaining a Mimiron Head for everyone.

It isn't always all about purples and nerd points, we take time to give back to the Auchindoun community (Gordok Ogre Suit Ogrimmar Raid)

Good Bye Park

Patch 4.03a is today (Full patch notes here) and as such the Shattering has occurred and the face of Azeroth has been changed forever. Last night I took some time to hang out in the Park as it will be destroyed with the coming of Deathwing and will on longer exist. By hang out I mean I was hoping that I’d login and get my face melted by Deathwing but looks like there’s no such luck.

Originally Posted by Nethaera (Source)

I’m quite sure you’ll be fine. Emergency crews have been hard at work making sure everyone was evacuated from any areas of extreme danger.

T-minus 14 days to Cataclysm!

Good Bye Park!

The Fate of Insane in the Membrane

Those who are regular readers here at Feral Aggression known that I am generally a staunch supporter of Blizzard and it’s decisions. I firmly believe that they generally understand the general public and that the decisions they make are whats best for the game as a whole. However, at Blizzcon something was announced unexpectedly which has caused quite a bit of ruckus and caused me quite a bit of frustration. Specifically, I am referring to the comments regarding the Feat of Strength, Insane in the Membrane.

For those who are unaware, the following statement was made during  the Blizzcon 2010 Open Q&A Session

Response by Ghostcrawler (10/23/2010)
Q: I’m working on insane in the membrane, with all the changes to Dire Maul north will I still be able to achieve this achievement?
A: The biggest problem are the changes to the bloodsail buccaneers, that kinda put a bullet in that feat of strength for now. It’s fun to do painful things in WoW. If there’s a huge outcry for it we’ll try to put something equally brute in the game.

This is a clearcut answer which for all intents and purposes tells us the fate of this FOS. The problem however is the following:

Posted by Ancilorn (Source) (11/18/2009)
Just for clarity, Insane in the Membrane will not be removed in Cataclysm. We can only confirm this one for you, but since it’s undoubtedly one of the most brain-melting achievements, we thought it nice to let you know that you don’t have to rush to have this done before the expansion. 😉

Naturally, a lot of outrage has resulted as of this and the following follow-up was provided:

Posted by Bashiok (Source) (10/25/2010)
Insane in the Membrane is a feat of strength, not an achievement. Feats are things that you can’t be guaranteed to complete, which is why they’re feats and not achievements. Most of them are actually now impossible to complete, and this feat will join a long list of “you had to be there” moments in WoW time.

The feat isn’t being removed of course, those who have it will retain it, however; some of the requirements are, so it will no longer be able to be completed by anyone who has not already done so.

It’s possible that in some very specific situations where someone has completed the reputations which are being removed, but not others that will still be in the game, that it can still be completed. But it’s something we’re waiting for clarity on, and will let you know as soon as we do.

 

So why is this a problem? First off, Ancilorn’s response was clear cut which states that this would not be removed come Cataclysm. Yes, the follow-up post does state that some aspects will still be obtainable and some will not. However there is no clear indication of what will be “in” or “out” (more on this later). Personally, based on the statement from Ancilorn, I decided to take my time and stock up materials, buying low and saving as long as possible before making my push. Knowing that I have a long runway changed my gameplan significantly. For example, Inscription will undoubtedly offer new Darkmoon Cards come Cataclysm and with the rush to make decks, the cost of cards will drop making for a more reasonable price point.

Instead, now we were left with 7 weeks (or less) to complete this FOS, so now lets break this down even further

  • Revered with Bloodsail Bucccanears
  • Exalted with Steamwheedle Cartel
  • Exalted with Shen’dralar
  • Exalted with Ravenholdt
  • Exalted with Darkmoon Fair

Almost every aspect of this FOS is a time sink grind and with 7 weeks, yes that is more than sufficient time to grind every rep to exalted. Bloodsail is the easiest by far of just grinding goblins in Booty Bay. Steamwheedle Cartel while time consuming is just doing mindless # of Dire Maul runs. Ravenholdt while challenging to get boxes, is possible for the right price. Even Darkmoon Faire can be pushed in a short amount of time if you have the right amount of gold.

The issue comes down to Shen’dralar. This by far is the most challenging due to the limitations of where rep can be acquired from. Specifically the only possibility of obtaining rep (beyond a quest and class book) are Librams. While Librams themselves are easy enough to come by and can be purchased, the primary controlling factor is Pristine Black Diamonds. They are random lv 60 world drop items that are extremely rare and not farmable. So, no matter how many hours I put into farming, I have no way to know whether I will or will not obtain enough diamonds. Being on a low population server, the availability of diamonds through the AH are scarce (and extremely expensive). Even if I did purchase every diamond off the AH, I still would not have enough. This leaves me in a situation where I may have to resort to drastic measures to obtain diamonds.

So, lets summarize what we know and what should be done

  • Aspects of “The Insane” will be removed come Cataclysm or even as early as 4.03
  • Blizzard is “waiting on clarity” to provide a response, however that was 6 days ago and still no feedback
  • There is no clearcut answer on what is “in” or “out”

So, what am I doing about it?

  • I’m currently working on Steamwheedle Cartel (~600/6000 Friendly if I turn in all my Ogre Tanin’s)
  • I’ve currently got someone helping me with boxes (6000/12000 Revered + boxes incoming)
  • I am not farming DMF rep under the assumption that it will continue to be available come Cata (Taking a risk here but I have no choice)
  • I am investigating other drastic measures to obtain Pristine Black Diamonds (Waiting for a firm answer before I take drastic action)

 

I’m going to have to say that Blizzard really dropped the ball on this one. It’s one thing to give a reversal of their original statement, I can deal with that. It’s also awful that the runway to complete this FOS is pretty short, again I can deal with that because if I really want it, I will put in the time. However, I cannot understand why they are unable to provide a clearcut definitive answer so that we can identify what the priority and what should our focus be on. If you tell me that everything is going to be removed, so be it. At least I know and I can plan accordingly. However if the decision is that only Rep A & B are going to be removed, then I will focus all my energy on A & B and leave C & D for Cataclysm.

Let me make it clear that I don’t care which way they decide to go with Insane, all I care is that they give a definitive answer. This FOS is challenging/time consuming enough as it is, we really don’t need this extra pressure on top of it.

Make a decision Blizzard.

/end rant.

 

Things To Do Before Cataclysm Hits

Good News Everyone! As Professor Putricide would say…

This week it was announced that Patch 4.01 has been put on the PTR and with that means the last patch pre Cataclysm. What does that mean? Probably a pre 2011 Cataclysm release date (yay). Boubouille over at MMO-Champion has given his guesstimate of Nov 2nd (which is a month earlier than my 1st week of Dec) but either way, still in 2010 and most likely welcome news to everyone. With that being said, many changes are happening on both the PTR and Beta so its time to sit down and figure out what your bucket list should be for the remainder of WOTLK. Many of the items below are things geared towards those who care about achievements but there are also a few things that non achievement whores would be interested in.

Farm 310% mounts for alts

Come Cataclysm 310% flying can be purchased for the paltry fee of 5000 gold. Not too expensive but if you have spare time, you can go out and farm yourself some drakes from Ulduar or ICC which will save you 5000 gold down the line. ICC may be a stretch for some alts but Uld 10 is extremely simple even for the turdiest of alts. This probably comes down to a classic time vs money argument. If you only have a few alts then maybe its worth it to just buy the flying skill come Cata. Or if you’re one that has one of each class than 9 * 5000g = 45,000g may be a bit much and spending a few hrs in Ulduar may be a good investment.

Exalted with Zandalar Tribe

It’s already been announced that Zul’Gurub will be removed by Cataclysm so with that being said, if you want to get exalted with Zandalar Tribe, better get cracking now. WoWWiki identifies a full ZG run as giving 2500-3000 rep with all bosses giving a total of 800 rep. Throughout the instance coins (3 for 25 rep) and bijous (75 rep) will drop which also give rep so its not such a bad rep grind. ZG is on a 3 day timer.

Exalted with Cenarion Circle

Similar to Zul’Gurub, Temple of Ahn’Qiraj (or more well known as AQ20) will be removed as well to be replaced as a 10 man Cataclysm instance. How this will affect Cenarion Circle reputation is unknown but seeing as both AQ20 and AQ40 grant CC rep it is probably safe to say that some new sort of reputation will be introduced instead come Cata. So while you can get CC exalted outside of AQ20, it still is the easiest way to solo grind that rep without having to require help from others. If you have time, its worth doing now. Again, similar to ZG, this is on a 3 day timer.

Farm Rare Mounts

As mentioned above, Zul’Gurub is being removed and with it, means the Swift Zulian Tiger and Swift Razzashi Raptor will be gone. These are definitely fantastic mounts you want to have and hopefully everyone out there that has been or is working on these will get one before its too late. If you haven’t started yet and you want some thoughts on how to do it, check out my Pimp Your Druid series for articles on how to solo both.

The next step up from farming ZG mounts is farming WOTLK raid mounts in Mimiron Head/Invincible. If you’re fortunate enough to be in a guild that can down HLK25 then best of luck to you in obtaining the mount. If you’re not in one of those premier guilds then maybe YS0 is the more reasonable goal. For those of you who are farming Mimiron Heads (like us!) keep pushing and farming. Blizzard has already stated that they did not know if they would remove the 100% drop rate come 4.01 but it would be likely that it would happen come Cataclysm. So if you’re counting, using Boubouille’s date of Nov 2nd that leave us with 8 weeks (or 12 if you use my early Dec date). We’re up to a total of 7 so far, all we can do is hope that everyone that has worked hard in farming will get one.

Loremaster

The Old World is getting a complete revamp and with that means completely new quests. No one is completely sure exactly what will happen to the Loremaster achievement but most think (and me as well) that it will turn into a Feat of Strength with a new Cataclysm Loremaster being put in its place. If you’re an achievement nerd, then you’ll want to get working on this one as soon as possible as this is a huge timesink and does take a lot of effort. Everyquest is a great addon to help identify what quests are left in each zone so you know what areas to hit up.

Obtain Quest Related Items

Same reasoning as above where old quest and questlines rae disappearing, its best to get some of those fun flavour items that exist now before its too late. Specifically of interest, there is Dartol’s Rod of Transformation from a questline in Ashenvale and also the Sprite Darter Pet from a questline in Feralas. Also, there is the Green Hills of Stranglethorn questline which gives an achievement, no idea how that will be affected but hell might as well do that one too.

The list above is only things that I know for sure will change in somewhat shape or form that will prevent you from being able to obtain said item/achievement come Cataclysm. There are also a tonne of other items that exist in vanilla content that will still exist in Cataclysm but in a different format. No word as to whether these items will still exist. Just to name a few things, Deathcharger’s Rein, Sawbone’s Shirt, Master Builder’s Shirt or the pets from LBRS.

Operation: Gnomeregan

The world event for the gnomes and trolls is out so make sure you take advantage and get your Gnomeregan Pride and as well as your Feat of Strength. The transformation item is pretty cool in that it lasts for 30 mins (4 hr cooldown) which is a lot longer than most. Naturally still does not persist in forms. Remember this is a limited time engagement so make sure you get it as soon as possible. The alliance version has an extreme tendency to bug out so don’t expect to get it on your first try. It took me 6 tries before I decided to do it at an odd hour of the day without others around to bug the event.

I’m sure there are many more things to consider but these are the things I can think of, whats on your bucket list?



Is WOTLK dragging on too long?

WOTLK was released in November 2008 and here we are today, September 2010 almost two years later. Many are well into the pre expansion blues with guilds falling apart, people quitting and all sorts of other random discontent about anything and everything. Most will blame stale content as a result of WOTLK being dragged on way too long. But has it really? Lets actually sit down and take a look at the timing of Blizzard’s expansions and see if there is any validity to said complaint.

First, lets compare length of expansion as a starting point:

So really, we are right on track in terms of expansion length, so why does this one feel so much longer? Well lets consider the timing of final content patches. Specifically, lets compare the release of Naxxramas, Sunwell Plateau and Icecrown Citadel against the end of the expansion pack. NO, Ruby Sanctum does not count as real content and will not be used in this comparison!

Hrmm, very interesting, so again it seems we are right on track again, sure its slightly longer than Naxx or SWP but really its not extremely completely out of line. So what is it about wotlk that makes it feel so tiring and stale? My personal take is its the normal vs heroic strategy Blizzard has employed for wotlk. The complaint of prior expansions was that a very small percent of the population ended up seeing the end of Naxx and SWP, so as a result they implemented normal/heroic modes so that everyone could see the Lich King die. Problem with that? Most people saw Arthas take a dirt nap many months ago. In my case it was 7 months ago, so really is there incentive to keep pushing forward knowing you’ve already seen the fight and the rewards are things that will be replaced within a week into Cataclysm? Not really. So back to the original question, is Blizzard really dragging wotlk out? guess not.

With that being said, when is Cataclysm coming? The Beta is well underway and the most recent changes have allowed players to hit the level cap (85) and test a significant portion of the expansion. So here is my prediction and the logic behind it. Blizzcon is slated for Oct 22-23 so definitely nothing will be released before that date. So really it comes down to whether it gets released at end of year or beginning of year aka Late Nov/Early Dec or Late Jan/Early Feb. My feel is they want to release late 2010 but if they can’t complete on time it’ll be early 2011. So for an overall prediction, I will say the 1st week of December!


I’m Retired!

As of 04/04/2011, I have officially retired from WOW. This blog will remain as a archived resource for those who know that CAT DRUID IS 4 FITE!

About Me

A blog for the ramblings and thoughts of Vallen, a full time raiding cat druid from Auchindoun-US with a passion for raiding & achievements. An avid wow player since 2004.

For any questions or concerns contact me via comments or e-mail

Achievement Points
12250
Flying Mount
Mimiron's Head
Mount
Amani War Bear
Shirt
Master Builder's Shirt
Title
Commander
Tabard
Tabard of the Lightbringer

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